The Inquisition Quest

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Name: The Inquisition Quest
Location: Edron
Reward:
Optional for Knight: Golden Axe or The Stomper or Emerald Sword.
Paladin: Elite Scout's Chestplate.
Sorcerer / Druid: Spellbook of Dark Mysteries.
Optional for all: Dwarven Legs or Crystalline Ruby. 38 Talons, Gold Ring, War Backpack, 54 Small Diamonds, Holy Falcon, 50 Platinum Coins, Energy Skin Amulet, 10 Blood Herbs, 2 Ruby Fire Stones, Ability to buy Blessings from Henricus.
Monsters: Juggernaut, Lost Soul, Dark Torturer, Demon, Behemoth, Hellfire Fighter, Undead Dragon, Hellhound, Roaring Water Elemental, Water Elemental, Quara Predator, Quara Hydromancer Scout, Quara Constrictor Scout Hand of Cursed Fate, Massive Fire Elemental, Crystal Spider, Nightmare, Giant Spider, Annihilon, Hellgorak, Latrivan, Madareth, Ushuriel, Zugurosh, Golgordan.

Spoiler:

Requirements:



The Dark Path: Ushuriel
1). We are starting on Edron and just follow the maps.

  • To start here, you don't need to enter any of the teleports, just climb the stairs on the left to the top. On this path you will have to deal with monsters such as Hellfire Fighter and also Massive Fire Elemental. Continue walking east and climb the stairs to the top. Now you will be met with an unpleasant surprise as monsters such as Gargoyle, Behemoth and Juggernaut will be coming at you from 4 sides. So go slowly north so that too many monsters don't attack you at once. There may be 2-4 Juggernauts at the same time so be careful how you lurk. When you're done with the room, you'll find a teleport. Enter it to come face to face with Ushuriel defended by towers and numerous Eye Of The Seven.

  • Ushuriel is not a very strong demon. Only Magicthrower near him can get in the way, but they can't see invisible, so it's a good idea to wear a Stealth Ring. You can ward off the eyes by using Magic Wall Runes. Then you can calmly kill the boss with ice spells.
  • After killing the boss, you have 3 minutes to enter the teleport, which will take you to the next room (after that it will already take you to the main hall). From there you can through the teleport back to the main hall or go further.


The Crystal Caves: Zugurosh
2). Here's the path you'll take through the maze, and at the end of it you'll find a teleport. The road leads straight to another teleport, behind which Zugurosh himself awaits.

  • The towers that protect him don't pose much of a threat, and the boss himself is best affected by spells that deal ice and fire damage. Once killed, as in the previous case, you have 3 minutes to enter the teleport to move you further.


The Blood Halls: Madareth
3). Here you will encounter large numbers of monsters such as Dark Torturer, Betrayed Wraith, Lost Soul or Hand of Cursed Fate. Head in the northern direction until you reach the stairs. You'll find even more monsters in the room above, so some strong area spell (such as Rage of the Skies or Eternal Winter) may come in handy here. Another staircase, followed by another host of monsters, is located in the lower left corner, so head southwest. After passing through them, you will come across a teleport. You will find yourself in a room with monsters such as Juggernaut, Hellfire Fighter, Plaguesmith, Fury and Destroyer. After dealing with them, go to the southeast corner, where a teleport leading to Madareth's chamber awaits.

  • After killing him, enter the teleport within 3 minutes to have it move you further.


The Vats: Latrivan and Golgordan
4). Such dangerous monsters as Son of Verminor, Plaguesmith, Blightwalker, Defiler will stand in your way. Follow the path east until you reach a teleport. With it you will hit a place full of the following creatures: Fury, Hellhound, Destroyer, Blightwalker, Hand of Cursed Fate, Hellfire Fighter, Nightmare, Dark Torturer, Juggernaut. Go east again until you reach another teleport, beyond which you will meet both demonic bosses.

  • After defeating them, enter the teleport.


The Arcanum: Annihilon
5). Going this way you will encounter such enemies as Vampire, Warlock, Lich, Hand of Cursed Fate, Undead Dragon, Efreet, Diabolic Imp. Go the only way through three chambers until you reach a teleport carrying you to a place where you will encounter such dangers as Betrayed Wraith, Spectre, Lost Soul, Phantasm, Demon. Go south (you can stick to the west wall to have fewer monsters to kill) until you encounter a teleport carrying you to Annihilon. Kill it and move on.



The Hive: Hellgorak
6). Immediately on your way you will encounter monsters such as Nightmare, Bonebeast, Son of Verminor and Juggernaut. Go north and ascend to higher and higher levels, additionally encountering such monsters as Ancient Scarab, Hellhound, Giant Spider, Demon along the way. You will finally reach a teleport, beyond which you will face a Hellgorak.

  • It is partially or completely immune to all types of damage the Player can deal, so in order to defeat it, use the Convince Creature Rune to take over the Dreadbeasts in the same room and kill the demon with their help. After doing so, enter the teleport, beyond which the final challenge awaits you.


The Shadow Nexus
7). You have to returning through the teleport will, of course, take you back to the main room.



8). We are done, lets go for rewards by starting from Thais boat!