Water Elemental

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Water Elemental.gif

Water Elemental
Hit Points: 550
Experience: 650
Ratio: 1.18
Speed: 220
Summonable:
Hostile: ✔️
Illusionable:
Convince:
Pushable:
Pushes Items: ✔️
Pushes Creatures: ✔️
Target Distance: 1
Run on Health: It never runs away
Attacks: Melee (Min: 0 Max: 160) Drunk (0 sec) Poison Condition (Min: 225 Max: 260)
Defences: Armor: 20, Defense: 20 Healing (Min: 50 Max: 80) Haste (5 sec)
Est. Max Dmg: 420
Summons: Nothing
Immune To: Poison Fire Lifedrain Paralyze Invisible
Sounds: Nothing
Task: -
Strategy: Due to its high health points and melee attacks, it's advisable to maintain a safe distance when engaging the Water Elemental. Utilizing ranged attacks or spells can help minimize the risk of taking damage. Be cautious of its poison attacks, which can inflict significant damage. Standard offensive tactics are effective, as the Water Elemental does not possess specific resistances or immunities beyond those mentioned. Always monitor your health closely during combat, especially when facing multiple Water Elementals simultaneously.
Skinning: -
Note: The Water Elemental is an aggressive creature with 550 health points and a movement speed of 220. It attacks in melee, dealing physical damage ranging from 0 to 160, and can inflict poison damage between 225 and 260. The Water Elemental has an armor rating of 20 and a defense value of 20. It can heal for 50 to 80 health points and hasten for 5 seconds. The Water Elemental is immune to poison, fire, lifedrain, paralyze, and invisibility.
Location:
Loot
Common: Nothing
Uncommon: Nothing
Semi-Rare: Nothing
Rare: Nothing
Very Rare: Nothing