Wyrm

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Wyrm.gif

Wyrm
Hit Points: 1,825
Experience: 1,550
Ratio: 0.85
Speed: 300
Summonable:
Hostile: ✔️
Illusionable:
Convince:
Pushable:
Pushes Items: ✔️
Pushes Creatures:
Target Distance: 1
Run on Health: 1
Attacks: Melee (Min: 0 Max: 235) Energy Berserk (Min: 100 Max: 220) Energy Wave (Min: 130 Max: 200) Energy (Min: 100 Max: 125) Lifedrain Beam (Min: 98 Max: 145)
Defences: Armor: 35, Defense: 35 Healing (Min: 100 Max: 150) Effect (Min: 0 Max: 0)
Est. Max Dmg: 925
Summons: Nothing
Immune To: Poison Energy Lifedrain Paralyze Invisible
Sounds: "GRRR!"
"GROOOOAAAAAAAAR!"
Task: Client Tasks Redward Tasks
Strategy: Due to its high health points and melee attacks, it's advisable to maintain a safe distance when engaging the Wyrm. Utilizing ranged attacks or spells can help minimize the risk of taking damage. Be cautious of its energy attacks, which can inflict significant damage. Standard offensive tactics are effective, as the Wyrm does not possess specific resistances or immunities beyond those mentioned. Always monitor your health closely during combat, especially when facing multiple Wyrms simultaneously.
Skinning: -
Note: The Wyrm is a formidable creature with 1,825 health points and a movement speed of 300. It attacks in melee, dealing physical damage ranging from 0 to 235, and can inflict energy berserk damage between 100 and 220, energy wave damage between 130 and 200, energy damage between 100 and 125, and lifedrain beam damage between 98 and 145. The Wyrm has an armor rating of 35 and a defense value of 35. It can heal for 100 to 150 health points. The Wyrm is immune to poison, energy, lifedrain, paralyze, and invisibility.
Location:
Loot
Common: 0-3 Dragon Ham 0-130 Gold Coin
Uncommon: Nothing
Semi-Rare: 0-10 Burst Arrow Crossbow Dragonbone Staff 0-3 Small Diamond 0-5 Power Bolt 0-3 Small Amethyst Energy Ring
Rare: Hibiscus Dress Violet Gem Ring of Healing Cloak of Brilliance Royal Helmet Firestarter Bow
Very Rare: Sparking Rainbow Shield