Mutated Bat
From Realesta Wiki
Mutated Bat | ||
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Hit Points: | 900 | |
Experience: | 615 | |
Ratio: | 0.68 | |
Speed: | 275 | |
Summonable: | ❌ | |
Hostile: | ✔️ | |
Illusionable: | ❌ | |
Convince: | ❌ | |
Pushable: | ❌ | |
Pushes Items: | ✔️ | |
Pushes Creatures: | ✔️ | |
Target Distance: | 1 | |
Run on Health: | It never runs away | |
Attacks: | ![]() ![]() ![]() | |
Defences: | ![]() ![]() | |
Est. Max Dmg: | 595 | |
Summons: | Nothing | |
Immune To: | ![]() ![]() ![]() | |
Sounds: | "You hear faint whispers in the darkness!" "Footsteps echo, though no one is around, haunted by the presence of the mutated bats!" "Shriiiiierk!" "Flap! Flap! Flap!" | |
Task: | - | |
Strategy: | Due to its high health points and melee attacks, it's advisable to maintain a safe distance when engaging the Mutated Bat. Utilizing ranged attacks or spells can help minimize the risk of taking damage. Be cautious of its poison attacks, which can inflict significant damage. Standard offensive tactics are effective, as the Mutated Bat does not possess specific resistances or immunities beyond those mentioned. Always monitor your health closely during combat, especially when facing multiple Mutated Bats simultaneously. | |
Skinning: | - | |
Note: | The Mutated Bat is an aggressive creature with 900 health points and a movement speed of 275. It attacks in melee, dealing physical damage ranging from 0 to 175, and can inflict poison damage between 70 and 180 and poison condition damage of 240. The Mutated Bat has an armor rating of 30 and a defense value of 30. It can heal for 80 to 100 health points. The Mutated Bat is immune to poison, invisibility, and drunk effects. | |
Location: | ||
Loot | ||
Common: | ![]() | |
Uncommon: | ![]() ![]() ![]() | |
Semi-Rare: | ![]() ![]() ![]() ![]() | |
Rare: | ![]() ![]() ![]() | |
Very Rare: | Nothing |