Elephant

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Elephant.gif

Elephant
Hit Points: 320
Experience: 160
Ratio: 0.50
Speed: 190
Summonable: ✔️
Hostile: ✔️
Illusionable: ✔️
Convince: ✔️
Pushable:
Pushes Items: ✔️
Pushes Creatures: ✔️
Target Distance: 1
Run on Health: It never runs away
Attacks: Melee (Min: 0 Max: 113)
Defences: Armor: 20, Defense: 16
Est. Max Dmg: 113
Summons: Nothing
Immune To: Nothing
Sounds: "Hooooot-Toooooot!"
"Tooooot."
"Troooooot!"
Task: Client Tasks
Strategy: Due to its high melee damage and ability to push items and creatures, it's advisable to maintain a safe distance when engaging the Elephant. Utilizing ranged attacks or spells can help minimize the risk of taking heavy damage. Be cautious of its pushing ability, which can disrupt positioning and strategies. Standard offensive tactics are effective, as the Elephant does not possess specific resistances or immunities. Always monitor your health closely during combat, especially when facing multiple Elephants simultaneously.
Skinning: -
Note: The Elephant is an aggressive creature with 320 health points and a movement speed of 190. It attacks in melee, dealing physical damage ranging from 0 to 113. The Elephant has an armor rating of 20 and a defense value of 16. It is illusionable and convinceable. The Elephant is known to push items and creatures but is not pushable. It never flees when its health is low.
Location:
Loot
Common: 0-4 Meat 0-3 Ham
Uncommon: Nothing
Semi-Rare: 0-2 Tusk
Rare: Tusk Shield
Very Rare: Nothing