Dworc Fleshhunter
From Realesta Wiki
Dworc Fleshhunter | ||
---|---|---|
Hit Points: | 85 | |
Experience: | 35 | |
Ratio: | 0.41 | |
Speed: | 148 | |
Summonable: | ❌ | |
Hostile: | ✔️ | |
Illusionable: | ✔️ | |
Convince: | ✔️ | |
Pushable: | ✔️ | |
Pushes Items: | ❌ | |
Pushes Creatures: | ❌ | |
Target Distance: | 1 | |
Run on Health: | 8 | |
Attacks: | ![]() ![]() | |
Defences: | ![]() | |
Est. Max Dmg: | 45 | |
Summons: | Nothing | |
Immune To: | ![]() | |
Sounds: | "Grak brrretz!" "Grow truk grrrrr." "Prek tars, dekklep zurk." | |
Task: | ![]() ![]() | |
Strategy: | Not a very complicated creature. In principle, it does not require any tactical action, but it is always worth watching out for what may appear in its vicinity. This is mainly about the Vodomaster's Court, and creatures that fall into the traps of the Court.
It is very weak, so that you get few experience points per one, but they may prove to be a tempting alternative, for low-level players, who must, however, reckon with its company and especially with the Vodoomaster, which not only paralyzes very well, but also gets you drunk. | |
Skinning: | - | |
Note: | The most common members of the orc subrace known as dwarfs (from a combination of dwarfs and orcs) are called fleshhunters. The name refers to their cannibalistic habits typical of the race. Fleshhunters are used as scouts and in battle they fight as the first line of attack of the dwarfs. Using their long lances, they slow down the enemy allowing the other manors to attack from a distance. Like the other manors, fleshhunters have acquired immunity to poison through constant contact with it. Also like all manors they coat their weapons with poison. Without other tribesmen, the fleshhunter poses no threat. | |
Location: | ||
Loot | ||
Common: | ![]() | |
Uncommon: | ![]() ![]() ![]() ![]() | |
Semi-Rare: | ![]() ![]() | |
Rare: | ![]() ![]() ![]() | |
Very Rare: | Nothing |