Blue Djinn
From Realesta Wiki
Blue Djinn | ||
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Hit Points: | 330 | |
Experience: | 190 | |
Ratio: | 0.58 | |
Speed: | 220 | |
Summonable: | ❌ | |
Hostile: | ✔️ | |
Illusionable: | ❌ | |
Convince: | ❌ | |
Pushable: | ❌ | |
Pushes Items: | ✔️ | |
Pushes Creatures: | ❌ | |
Target Distance: | 1 | |
Run on Health: | It never runs away | |
Attacks: | ![]() ![]() ![]() ![]() ![]() | |
Defences: | ![]() | |
Est. Max Dmg: | 360 | |
Summons: | Nothing | |
Immune To: | ![]() ![]() ![]() ![]() ![]() ![]() | |
Sounds: | "Simsalabim" "Feel the power of my magic, tiny mortal!" "Be careful what you wish for." "Wishes can come true." | |
Task: | ![]() ![]() | |
Strategy: | Due to its immunities, avoid using energy, poison, fire, lifedrain, paralyze, or invisibility based attacks. Utilizing physical attacks or spells based on other elements, such as ice or earth, can be effective. Be cautious of its Lifedrain and Djinn Electrify attacks, which can inflict significant damage. Standard offensive tactics are effective, as the Blue Djinn does not possess specific resistances or immunities beyond those mentioned. Always monitor your health closely during combat, especially when facing multiple Blue Djinns simultaneously. | |
Skinning: | By using an ![]() ![]() | |
Note: | The Blue Djinn is an aggressive creature with 330 health points and a movement speed of 220. It attacks in melee, dealing physical damage ranging from 0 to 90, and can cast Fire (damage between 45 and 75), Djinn Electrify (damage between 50 and 90), and Lifedrain (damage between 55 and 105). Additionally, it can cast Drunk, turning the victim into a Rabbit for 20 seconds. The Blue Djinn has an armor rating of 20 and a defense value of 30. It is immune to energy, poison, fire, lifedrain, paralyze, and invisibility. | |
Location: | ||
Loot | ||
Common: | ![]() | |
Uncommon: | ![]() | |
Semi-Rare: | ![]() ![]() ![]() | |
Rare: | ![]() ![]() ![]() | |
Very Rare: | ![]() |