Tiger
From Realesta Wiki
Tiger | ||
---|---|---|
Hit Points: | 75 | |
Experience: | 40 | |
Ratio: | 0.53 | |
Speed: | 200 | |
Summonable: | ✔️ | |
Hostile: | ✔️ | |
Illusionable: | ✔️ | |
Convince: | ✔️ | |
Pushable: | ❌ | |
Pushes Items: | ✔️ | |
Pushes Creatures: | ✔️ | |
Target Distance: | 1 | |
Run on Health: | 0 | |
Attacks: | ![]() | |
Defences: | ![]() | |
Summons: | Nothing | |
Immune To: | Nothing | |
Sounds: | Nothing | |
Task: | ![]() | |
Strategy: | Due to their moderate stats and lack of special abilities, tigers do not pose a serious threat to most players. However, their relatively high damage can be dangerous for novice characters. It is recommended to eliminate them one at a time to avoid the environment. Standard melee or ranged attacks are effective in eliminating these opponents. | |
Skinning: | - | |
Note: | Tiger is an aggressive creature with 75 life points and a movement speed of 200. It attacks in melee, dealing physical damage from 0 to 39. It has no immunities or immunities. When defeated, it can drop 0 to 3 meat and 0 to 2 hams. | |
Location: | ||
Loot | ||
Common: | ![]() | |
Uncommon: | ![]() | |
Semi-Rare: | Nothing | |
Rare: | Nothing | |
Very Rare: | Nothing |