Panda: Difference between revisions
(Created page with "class=custom-monster-image|alt=Panda.gif {| class="wikitable" width="100%" ! colspan="3" style="text-align:center; font-family: Tahoma; font-size: 11pt; color: #ff9448; text-shadow: #000 1px 0px 1px;" | Panda |- ! style="width:15%;" | Hit Points: | 80 |- ! Experience: | 23 |- ! Ratio: | 0.29 |- ! Speed: | 156 |- ! Summonable: | ✔️ |- ! Hostile: | ✔️ |- ! Illusionable: | ✔️ |- ! Convince: | ✔️ |- ! Pushable: | ❌ |- ! Pushes Items: |...") |
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<?xml version="1.0" encoding="UTF-8"?> | |||
<monster name="Panda" nameDescription="a panda" race="blood" experience="23" speed="156" manacost="300"> | |||
<health now="80" max="80"/> | |||
<look type="123" corpse="4286"/> | |||
<targetchange interval="1000" chance="0"/> | |||
<targetstrategies nearest="100" health="0" damage="0" random="0"/> | |||
<flags> | |||
<flag attackable="1"/> | |||
<flag hostile="1"/> | |||
<flag summonable="1"/> | |||
<flag convinceable="1"/> | |||
<flag illusionable="1"/> | |||
<flag pushable="0"/> | |||
<flag canpushitems="0"/> | |||
<flag canpushcreatures="0"/> | |||
<flag targetdistance="1"/> | |||
<flag staticattack="85"/> | |||
<flag runonhealth="15"/> | |||
</flags> | |||
<attacks> | |||
<attack name="melee" interval="2000" skill="14" attack="15"/> | |||
</attacks> | |||
<defenses armor="8" defense="8"> | |||
</defenses> | |||
<elements> | |||
<element earthPercent="100"/> | |||
</elements> | |||
<immunities> | |||
</immunities> | |||
<voices interval="2000" chance="5"> | |||
<voice sentence="Grrrr"/> | |||
<voice sentence="Groar"/> | |||
</voices> | |||
<loot> | |||
<item id="2671" chance="40000" countmax="2"/><!-- 2 40% ham --> | |||
<item id="2666" chance="70000" countmax="4"/><!-- 4 70% meat --> | |||
</loot> | |||
</monster> | |||
< | |||
Revision as of 11:25, 22 December 2024
<?xml version="1.0" encoding="UTF-8"?> <monster name="Panda" nameDescription="a panda" race="blood" experience="23" speed="156" manacost="300"> <health now="80" max="80"/> <look type="123" corpse="4286"/> <targetchange interval="1000" chance="0"/> <targetstrategies nearest="100" health="0" damage="0" random="0"/> <flags> <flag attackable="1"/> <flag hostile="1"/> <flag summonable="1"/> <flag convinceable="1"/> <flag illusionable="1"/> <flag pushable="0"/> <flag canpushitems="0"/> <flag canpushcreatures="0"/> <flag targetdistance="1"/> <flag staticattack="85"/> <flag runonhealth="15"/> </flags> <attacks> <attack name="melee" interval="2000" skill="14" attack="15"/> </attacks> <defenses armor="8" defense="8"> </defenses> <elements> <element earthPercent="100"/> </elements> <immunities> </immunities> <voices interval="2000" chance="5"> <voice sentence="Grrrr"/> <voice sentence="Groar"/> </voices> <loot> <item id="2671" chance="40000" countmax="2"/> <item id="2666" chance="70000" countmax="4"/> </loot> </monster>