Tyrants Squire: Difference between revisions
From Realesta Wiki
(Created page with "class=custom-monster-image|alt=Tyrants Squire.gif {| class="wikitable" width="100%" ! colspan="3" style="text-align:center; font-family: Tahoma; font-size: 11pt; color: #ff9448; text-shadow: #000 1px 0px 1px;" | Tyrants Squire |- ! style="width:15%;" | Hit Points: | 1,200 |- ! Experience: | 900 |- ! Ratio: | 0.75 |- ! Speed: | 240 |- ! Summonable: | ❌ |- ! Hostile: | ✔️ |- ! Illusionable: | ❌ |- ! Convince: | ❌ |- ! Pushable: | ❌ |...") |
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! Task: | ! Task: | ||
| | | [[File: Client builds tasks.png]] [//wiki.realesta74.net/Client_build_tasks#Tyrants Client Tasks] [[File:Redward.gif]] [//wiki.realesta74.net/Redward_tasks#Tyrants Redward Tasks] | ||
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! Strategy: | ! Strategy: | ||
| | | Due to its high health points and melee attacks, it's advisable to maintain a safe distance when engaging the [[Tyrants Squire]]. Utilizing ranged attacks or spells can help minimize the risk of taking damage. Be cautious of its poison missile and energy attacks, which can inflict significant damage. Standard offensive tactics are effective, as the [[Tyrants Squire]] does not possess specific resistances or immunities beyond those mentioned. Always monitor your health closely during combat, especially when facing multiple [[Tyrants Squire]]s simultaneously. | ||
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! | ! Skinning: | ||
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! Note: | ! Note: | ||
| | | The [[Tyrants Squire]] is an aggressive creature with 1,200 health points and a movement speed of 240. It attacks in melee, dealing physical damage ranging from 0 to 207, and can inflict physical damage between 60 and 115, poison missile damage between 30 and 45, and energy damage between 15 and 45. The [[Tyrants Squire]] has an armor rating of 25 and a defense value of 35. It is immune to paralyze and invisibility. | ||
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! Location: | ! Location: | ||
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* [[Tyrants]] | |||
* [//wiki.realesta74.net/Tyrants_Coldwind Tyrants 2] | |||
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<tr><th colspan="2" style="text-align:center;">Loot</th></tr> | <tr><th colspan="2" style="text-align:center;">Loot</th></tr> |
Latest revision as of 13:15, 7 February 2025
Tyrants Squire | ||
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Hit Points: | 1,200 | |
Experience: | 900 | |
Ratio: | 0.75 | |
Speed: | 240 | |
Summonable: | ❌ | |
Hostile: | ✔️ | |
Illusionable: | ❌ | |
Convince: | ❌ | |
Pushable: | ❌ | |
Pushes Items: | ✔️ | |
Pushes Creatures: | ✔️ | |
Target Distance: | 1 | |
Run on Health: | It never runs away | |
Attacks: | ![]() ![]() ![]() ![]() | |
Defences: | ![]() | |
Est. Max Dmg: | 412 | |
Summons: | Nothing | |
Immune To: | ![]() ![]() | |
Sounds: | "The Tyrants are the only righful rulers!" "I will become a mighty knight one day!" "Purge the disobedient!" "To the arms, enemy spotted!" "You are not welcome in our castle!" | |
Task: | ![]() ![]() | |
Strategy: | Due to its high health points and melee attacks, it's advisable to maintain a safe distance when engaging the Tyrants Squire. Utilizing ranged attacks or spells can help minimize the risk of taking damage. Be cautious of its poison missile and energy attacks, which can inflict significant damage. Standard offensive tactics are effective, as the Tyrants Squire does not possess specific resistances or immunities beyond those mentioned. Always monitor your health closely during combat, especially when facing multiple Tyrants Squires simultaneously. | |
Skinning: | - | |
Note: | The Tyrants Squire is an aggressive creature with 1,200 health points and a movement speed of 240. It attacks in melee, dealing physical damage ranging from 0 to 207, and can inflict physical damage between 60 and 115, poison missile damage between 30 and 45, and energy damage between 15 and 45. The Tyrants Squire has an armor rating of 25 and a defense value of 35. It is immune to paralyze and invisibility. | |
Location: | ||
Loot | ||
Common: | ![]() ![]() | |
Uncommon: | ![]() ![]() | |
Semi-Rare: | ![]() ![]() ![]() ![]() | |
Rare: | ![]() ![]() ![]() ![]() ![]() | |
Very Rare: | Nothing |