Teleport Room: Difference between revisions
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==Main Information== | == '''Main Information''' == | ||
Teleport Room | |||
The Teleport Room is a chamber that can be accessed using [[Key 4023]]. Inside, there are four teleporters – one for each profession (Knight, Druid, Sorcerer, Paladin). Each teleporter functions exclusively for the corresponding vocation and leads to a separate room. Each of these rooms is guarded by appropriate monsters that symbolize the characteristics of the respective profession. | |||
==Map== | ==Map== | ||
[[File:DDTeleportRoom.jpg]] | [[File:DDTeleportRoom.jpg|600px|left|Teleport Room]] | ||
{| class="wikitable sortable" style="text-align:left; width:20%; margin:20px 0;" | |||
! style="width:10%;" | Number | |||
! style="width:30%;" | Vocation | |||
! style="width:70%;" | Monsters | |||
|- | |||
| 1 || Knight || 2 [[Orc Berserker]]s | |||
|- | |||
| 2 || Druid || 2 [[Bear]]s | |||
|- | |||
| 3 || Sorcerer || 2 [[Fire Devil]]s | |||
|- | |||
| 4 || Paladin || 2 [[Minotaur Archer]]s | |||
|} | |||
<div style="clear:both;"></div> | |||
==Map of the Route== | |||
[[File:Teleporty_Desert.png]] |
Latest revision as of 16:07, 26 January 2025
Main Information
The Teleport Room is a chamber that can be accessed using Key 4023. Inside, there are four teleporters – one for each profession (Knight, Druid, Sorcerer, Paladin). Each teleporter functions exclusively for the corresponding vocation and leads to a separate room. Each of these rooms is guarded by appropriate monsters that symbolize the characteristics of the respective profession.
Map
Number | Vocation | Monsters |
---|---|---|
1 | Knight | 2 Orc Berserkers |
2 | Druid | 2 Bears |
3 | Sorcerer | 2 Fire Devils |
4 | Paladin | 2 Minotaur Archers |