Minotaur Conjurer: Difference between revisions

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! Strategy:
! Strategy:
| ??
| Due to its energy attacks and immunities, it's advisable to maintain a safe distance when engaging the [[Minotaur Conjurer]]. Utilizing physical attacks or spells based on other elements, such as ice or earth, can be effective. Be cautious of its Fire Missile and Energyfield Missile attacks, which can inflict significant damage. Standard offensive tactics are effective, as the [[Minotaur Conjurer]] does not possess specific resistances or immunities beyond those mentioned. Always monitor your health closely during combat, especially when facing multiple [[Minotaur Conjurer]]s simultaneously.
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! Skinning:
! Skinning:
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! Note:
! Note:
| ??
| The [[Minotaur Conjurer]] is an aggressive creature with 310 health points and a movement speed of 190. It attacks in melee, dealing physical damage ranging from 0 to 50, and can cast Energy (damage between 20 and 50), Fire Missile (damage between 35 and 80), Energyfield Missile (damage of 25), and Firefield Missile (damage of 20). The [[Minotaur Conjurer]] has an armor rating of 10 and a defense value of 35. It is immune to energy and cannot be made invisible.
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! Location:
! Location:
| ??
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* [[War Minotaurs]]
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<tr><th colspan="2" style="text-align:center;">Loot</th></tr>
<tr><th colspan="2" style="text-align:center;">Loot</th></tr>
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! <span style="color: #00FD00" title="The chance is between 1% and 5% (on 1x loot rate)">Semi-Rare:</span>
! <span style="color: #00FD00" title="The chance is between 1% and 5% (on 1x loot rate)">Semi-Rare:</span>
| [[File:Brass Armor.png]] [[Brass Armor]] [[File:Chain Armor.png]] [[Chain Armor]] [[File:Chain Legs.png]] [[Chain Legs]] [[File:Scale Armor.png]] [[Scale Armor]] [[File:Combat Knife.png]] [[Combat Knife]]
| [[File:Brass Armor.png]] [[Brass Armor]] [[File:Chain Armor.png]] [[Chain Armor]] [[File:Scale Armor.png]] [[Scale Armor]] [[File:Chain Legs.png]] [[Chain Legs]] [[File:Amethyst Shard.png]] 0-2 [[Amethyst Shard]] [[File:Combat Knife.png]] [[Combat Knife]]
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! <span style="color: #FE2712" title="The chance is between 0.1% and 1% (on 1x loot rate)">Rare:</span>
! <span style="color: #FE2712" title="The chance is between 0.1% and 1% (on 1x loot rate)">Rare:</span>

Latest revision as of 11:33, 7 March 2025

Minotaur Conjurer.gif

Minotaur Conjurer
Hit Points: 310
Experience: 285
Ratio: 0.92
Speed: 190
Summonable:
Hostile: ✔️
Illusionable: ✔️
Convince:
Pushable:
Pushes Items: ✔️
Pushes Creatures:
Target Distance: 4
Run on Health: It never runs away
Attacks: Melee (Min: 0 Max: 50) Energy (Min: 20 Max: 50) Fire Missile (Min: 35 Max: 80) Energyfield Missile (Min: 25 Max: 25) Firefield Missile (Min: 20 Max: 20)
Defences: Armor: 10, Defense: 35
Est. Max Dmg: 225
Summons: Nothing
Immune To: Energy Invisible
Sounds: "Learrn tha secrret uf deathhh!"
"Kaplar!"
Task: Client Tasks Redward Tasks
Strategy: Due to its energy attacks and immunities, it's advisable to maintain a safe distance when engaging the Minotaur Conjurer. Utilizing physical attacks or spells based on other elements, such as ice or earth, can be effective. Be cautious of its Fire Missile and Energyfield Missile attacks, which can inflict significant damage. Standard offensive tactics are effective, as the Minotaur Conjurer does not possess specific resistances or immunities beyond those mentioned. Always monitor your health closely during combat, especially when facing multiple Minotaur Conjurers simultaneously.
Skinning: By using an Obsidian Knife, you have a chance to receive a Minotaur Leather.
Note: The Minotaur Conjurer is an aggressive creature with 310 health points and a movement speed of 190. It attacks in melee, dealing physical damage ranging from 0 to 50, and can cast Energy (damage between 20 and 50), Fire Missile (damage between 35 and 80), Energyfield Missile (damage of 25), and Firefield Missile (damage of 20). The Minotaur Conjurer has an armor rating of 10 and a defense value of 35. It is immune to energy and cannot be made invisible.
Location:
Loot
Common: 0-10 Gold Coin
Uncommon: Knife Magic Lightwand 0-3 Red Mushroom Leather Legs Plate Shield
Semi-Rare: Brass Armor Chain Armor Scale Armor Chain Legs 0-2 Amethyst Shard Combat Knife
Rare: Yellow Spell Wand Firestarter Bow Green Spell Wand
Very Rare: Nothing