Paralyze: Difference between revisions

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(Created page with "== Spell Information == {| class="wikitable" color: #ff9448; style="font-weight:bold;" |- ! Name: | style="vertical-align:middle; font-weight:normal;" | File:Paralyze.png Paralyze |- ! Description: | style="vertical-align:middle; font-weight:normal;" | Paralyze immobilizes an enemy, preventing them from moving or taking actions for a short duration. This spell is crucial for neutralizing dangerous foes, setting up ambushes, and gaining strategic advantages during co...")
 
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! Name:
! Name:
| style="vertical-align:middle; font-weight:normal;" | [[File:Paralyze.png]] Paralyze
| style="vertical-align:middle; font-weight:normal;" | [[File:Paralyze Rune.png]] Paralyze
|-
|-
! Description:
! Description:
| style="vertical-align:middle; font-weight:normal;" | Paralyze immobilizes an enemy, preventing them from moving or taking actions for a short duration. This spell is crucial for neutralizing dangerous foes, setting up ambushes, and gaining strategic advantages during combat by rendering key adversaries helpless. [[File:Paralyze2.png|centre]]
| style="vertical-align:middle; font-weight:normal;" | The Paralysis spell was invented by the legendary druid Arthiniel the Absent-Minded. With advanced research in alchemy and the experience of the other druids, Arthiniel developed a magical method of instantaneous solidification of liquids. He found a practical application for his discovery - he learned to instill this spell in a rune, which can be used at any moment during combat, on an unsuspecting opponent. The spell causes the victim's blood to thicken, making them paralyzed and unable to fight or flee before the effect wears off. Currently, this spell is not used very often, because it has many drawbacks. For example, its effect can be nullified by even the simplest form of healing magic, and many Tibian monsters are completely resistant to it. What is worse, Paralysis requires a huge amount of magical energy both to create the rune and to use it, which makes it an extremely expensive spell. Despite all these drawbacks, this spell has obvious potential, as it gives the caster a significant time advantage in combat.  
 
 
[[File:Paralyze2.png|centre]]
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! Formula:
! Formula:
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! Mana:
! Mana:
| style="vertical-align:middle; font-weight:normal;" | 600
| style="vertical-align:middle; font-weight:normal;" | 600 to create, 900 to use [[Paralyze Rune]]
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|-
! Magic Level:
! Magic Level:
| style="vertical-align:middle; font-weight:normal;" | 35
| style="vertical-align:middle; font-weight:normal;" | Create: 35</br>Use: 18
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! Level:
! Level:
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! Price:
! Price:
| style="vertical-align:middle; font-weight:normal;" | ??
| style="vertical-align:middle; font-weight:normal;" | 1,900 gp
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! Item created:
! Item created:
| style="vertical-align:middle; font-weight:normal;" | Runes
| style="vertical-align:middle; font-weight:normal;" | [[Paralyze Rune]]
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! Buy from:
! Buy from:
| style="vertical-align:middle; font-weight:normal;" | ??
| style="vertical-align:middle; font-weight:normal;" |
{| class="wikitable sortable" style="width:100%;"
! Town
! Druids
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| [[Edron]]
| [[Zoltan]]
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| [[Coldwind]]
| [[Xobras]]
|}
 
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[[Category:Spells]]
[[Category:Spells]]

Latest revision as of 18:47, 17 January 2025

Spell Information

Name: Paralyze
Description: The Paralysis spell was invented by the legendary druid Arthiniel the Absent-Minded. With advanced research in alchemy and the experience of the other druids, Arthiniel developed a magical method of instantaneous solidification of liquids. He found a practical application for his discovery - he learned to instill this spell in a rune, which can be used at any moment during combat, on an unsuspecting opponent. The spell causes the victim's blood to thicken, making them paralyzed and unable to fight or flee before the effect wears off. Currently, this spell is not used very often, because it has many drawbacks. For example, its effect can be nullified by even the simplest form of healing magic, and many Tibian monsters are completely resistant to it. What is worse, Paralysis requires a huge amount of magical energy both to create the rune and to use it, which makes it an extremely expensive spell. Despite all these drawbacks, this spell has obvious potential, as it gives the caster a significant time advantage in combat.


Formula: adana ani
Vocation: Druid, Elder Druid
Mana: 600 to create, 900 to use Paralyze Rune
Magic Level: Create: 35
Use: 18
Level: -
Amount: 1
Price: 1,900 gp
Item created: Paralyze Rune
Buy from:
Town Druids
Edron Zoltan
Coldwind Xobras